I think VR locomotion can be well implemented in a game that promotes and simulates exercising. Just like how ring fit adventure gameifies exercising, by allowing players to perform physical exercises in VR, it could reduce motion sickness, since the screen would shake according to the player’s motion. Using arm swinging and running, players can travel around a world to explore, and they can perform various exercises at different places to level up and get stronger. This could incentivize players to give VR a try, and incorporate more exercises to their lives.